Jedi outcast 2 multiplayer crack


















Far more so than its predecessor, the sequel manages to capture the essence of what makes Star Wars such an exciting and mindless matinee adventure. Not only has Raven done the original game justice, they have by some unseen force bettered it. It is simply a fantastic game that is great entertainment. After a generation of disappointment, Star Wars fans were given a new hope with the emergence of the excellent Galactic Battlegrounds.

Of the 11 weapons on offer, Graham keenly informs us that the lightsabre excites him the most. However, the control has been kept simple. You will also be able to throw the sabre at enemies, then use the Force to pull it back, and use it to cut open gates, open passages, etc. Sounds like a dumper truckload of thought has gone into the weapons, but what about the vehicles?

Bye then. After cancelling Obi-Wan late last year, the chances of a sequel to Jedi Knight seemed thin. However, while at E3, we found Obi-Wan alive and well and happily living on Xbox.

So, rather than Ben Kenobi, we again get to control Kyle Katarn. Powered by the Quake 3 Arena engine, Jedi Outcast is being co-developed by Raven software, maker of Soldier Of Fortune and Elite Force Voyager, and although having only been in development since February, from what we saw at E3, the game looks set to eclipse its four-year-old predecessor.

One new force effect on show was the Force Throw, where our hero can hurl his light saber at his enemies safe in the knowledge that it will come back, boomerang-style. Dan also demonstrated a sniper rifle weapon, zooming into a crowd of Stormtroopers and showing off amazing detail.

As was the case with Raven's Elite Force Voyager, the plan is to introduce intelligent allies who will fight alongside you against the Empire. Asked about the possibility of driveable vehicles Dan remained tight-lipped. Of course, with the latest Quake 3 Team Arena code powering the game, we can expect a wealth of hot and multiplayer options, from straight and team Deathmatch, to Capture The Flag. We asked that considering the popularity of Counter-Strike, whether there might be a Rebels vs.

Stormtroopers equivalent, perhaps where one side must rescue or capture druids. Choosing a good school is tough, especially when you desire classes like Lightsabers and Intro to the Force. Jedi Academy covers these subjects and more, yet the material isn't always presented in the best manner possible.

This latest game in the Jedi Knight series thrusts you into the role of a Padawan learner jetsetting across the galaxy to hone your skills. Luckily, your training offers tons of varied thrills across a multitude of missions--you'll rescue prisoners from a man-eating rancor monster, defuse bombs while evading Boba Fett, and even explore the murky depths of Darth Vader's castle.

Since when did Darth Vader have a castle? Sounds like another can't-miss Star Wars game for Xbox, right? Well, not quite. Lightsaber battles now take precedence over first-person shooting, which in turn makes combat a rote, button-mashing experience. Also, cycling through Force powers via the directional pad while hackin' away at the enemy is a terrible hassle. Unfortunately, the graphics don't do much to help the cause.

These visuals are mediocre at best and not up to par with today's Xbox standards. Even the most die-hard fans are better off renting this one for the weekend. It's got brutal Force powers, tauntauns and speeders to ride, guest appearances by Wars stars Luke, Chewie, and Boba Fett, and stellar mission variety everything from luring Jedi away from the dark side to visiting Casa de Vader. But despite that hell of a syllabus, this Jedi Academy sometimes barely packs the excitement of a business-school mixer.

Blame the lightsaber combat, which although flashy, is clunky and imprecise. A few missions especially a snow-blind trek across Hoth and a crash-and-burn speederbike level nearly push the game to the dark side.

Fortunately, addictive online modes will keep you playing if you get sick of the single-player stuff. You can always make a great game But what happens when a bantha takes a big crap on that paper? You get Academy: all the right ideas, none of the execution. A Jedi-in-train-ing with upgradeable skills, an intriguing story based on the good trilogy, Force powers, lightsabers Let me tell you First off, Academy looks and plays like a first-person shooter from a long, long time ago with flat graphics and zero-IQ enemies.

The controls are horrid--why let players mess with speeder bikes and dual lightsabers if the steering isn't worth a damn and all attacks have the same effectiveness? Multiplayer could've been terrific with its many modes, but button-mashing lightsaber duels and hard-to-aim guns ruin the fun. If you were looking forward to this, do yourself a favor and play Halo again--while humming the Star Wars theme. What better way to interact with your Padawan classmates than in Jedi Academy's multiplayer modes.

The last option is team-based scenario-style play where one group intiltrates a location such as a base on the ice planet ot Hoth or a Sith temple, while the other team defends it by any means necessary. Siege is available only online, but is easily the most enjoyable match type if you have enough people try for at least four. If there's any reason that we should be grateful to the Star Wars prequels, it's for showing us exactly how crazy Jedi can be when they're backed by bazillion-dollar special-effects budgets.

And trust us, this is a good thing. JKII puts you in the shoes of Kyle Katarn, a scruffy-looking smuggler-type who also happens to be a fairly formidable Force-wielder. In practical terms, this equates to a bunch of interesting twists on the Star Wars first-person-shooter gameplay you'd expect from a game like this.

I sulk in a corner sometimes knowing that multiplayer has additional powers such as Force Absorb that would be useful even in the early stages of single player. Despite missing the mark with a Force-enhanced stealth mission, a zero-gravity escape from an exploding starship, a canyon romp in a popular Star Wars vehicle, and one particular boss battle that was barely a good idea in the first place, JKII gets it right with the sieges of two popular Star Wars locations, an all-out bar fight, sniper rifle showdowns, clever ambushes by lightsaber-toting foes, and a button that sucks unsuspecting Stormtroopers out an airlock.

JKII multiplayer is a fun waste of time for me, and that pretty much sums up my thoughts about an entire mode that is the sole reason some people play the game. Even the built-in cheat codes offer significant replay value and customizability for the oft-neglected single-player mode. This is an exceedingly rare thing for me to say, but cheat codes unlock the true fun potential of the game, regardless of difficulty level or player skill.

But hey, look, Lando Calrissian. Skip to content Home. Search for:. If using a torrent download, you will first need to download uTorrent. Enjoy the game! Cached If a true sequel could ever hope to come near the brilliance of Jedi Knight , it would need to capture the spirit of Jedi Knight , build on the innovation of MotS , and become bigger, more modern, and more refined.

Well, you win some, you lose some. Not that, uh, Kyle gets his lightsaber back and becomes a Jedi again. This should bring you to an incredibly small, white metal, place that is tall but narrow.

This is where you have to finish off Tavion for good when you find out she survived your attack from the Bespin Platforms. Be careful, she's much more powerful here than on Bespin. You can submit new cheats for this game and help our users gain an edge. You can submit a problem report for any non-working or fake code in the lists above. Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! Change Lightsaber color.

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